and Cheshire Cat, Not All There for example
The most obvious of these factors is the synergy of haste with Saproling Burst, which was known to some as "The Fix." That extra turn almost doubled the strength of the Burst and made it hit for the full 20 damage in only two turns, which would normally mean a kill on turn five, or turn four if backed up by a Blastoderm
Still, I came to Chainer with some remorse, if only because Chainer, Dementia Master was such an iconic card when I first got into the game
When I judge a commander for saga synergies, I keep these in mind: Sagas are enchantments, Sagas are historic permanents/spells, Sagas use lore counters, Sagas that reach their final chapters are sacrificed
Although the Pridemate is very easy to chump block, its an important card because it does require an answer on every turn of the game